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Silent

Shadowmeld

Skill|Common|影との融合
Rating--pt
Shadowmeld
Normal1
Shadowmeld
スキル
Normal Effect

このターン、獲得するブロック値が2倍になる。

Shadowmeld+
Upgraded0
Shadowmeld+
スキル
Upgraded Effect

このターン、獲得するブロック値が2倍になる。

Basic Info

  • Type: Skill
  • Cost: 1
  • Effect: This turn, Block gained is doubled.

Upgraded

  • Cost: 0
  • Effect: This turn, Block gained is doubled.

Rating

A simple, powerful Skill that doubles Block gained this turn. With Blur, Backflip, Dodge and Roll, or any Block-heavy turn, every Block card doubles, catapulting defense. Before Mirage (Block equal to Poison stack), a 30 Poison stack converts 60 Block into 120 — absurd defense. With Dash (Block + damage Attack), only the Block doubles so offense stays flat but defense booms. Upgraded to 0 cost, it competes with nothing and becomes peak-efficiency defense. Useful in both defense-centric and Poison-centric decks.

How to Use

  • Play it before your other Block cards this turn. Shadow Meld itself costs 1, so make sure follow-up Block cards are ready.
  • Shadow Meld → Mirage is the biggest burst: Block equal to 2 × Poison stack on one card.
  • Blade Burst + Shadow Meld copies the doubler, effectively quadrupling Block for the turn (behavior pending confirmation).
  • Upgraded 0 cost makes it the first card every defense turn — every subsequent Block card doubles.
  • With After Image, Shadow Meld itself also triggers the +1 Block, which gets doubled too.

Synergies / Deck Types

  • Mirage: Block equal to Poison stack (Exhaust). Shadow Meld → Mirage = 2× Poison-stack Block — the ultimate defense combo.
  • Blur: Block carries over. Shadow Meld-boosted Block doubles and carries to next turn.
  • Blade Burst: plays the next Skill twice. Blade Burst → Shadow Meld for potentially doubled-doubler effect (confirm mechanics).
  • Dash: offensive + defensive Attack. Under Shadow Meld, Dash's Block portion doubles while damage remains.

Acquisition

  • Silent card reward drop from combats
  • Elite or Boss card rewards
  • Shop

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