
Booming Conch
AncientShared轟音のほら貝
Effect
エリートとの戦闘開始時、追加でカードを2枚引く
Rating-
Basic Info
| Field | Value |
|---|---|
| English name | Booming Conch |
| Rarity | Ancient |
| Character | Common |
| Source | Neow (Act 1) |
| Overall tier | A+ |
Acquisition
An Ancient relic selected from Neow in Act 1. One of the options Neow presents at the start of Act 1, and an important decision that shapes the run's direction.
Rating
Booming Conch is an Ancient relic that draws 2 extra cards at the start of Elite fights. Elites are drastically tougher than regular enemies, so turning a 5-card opening into 7 massively widens your options. Setup-heavy decks can drop a Power and still defend on turn 1, dramatically improving Elite consistency.
Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | A+ | A 7-card opening lets you simultaneously deploy Powers and attacks |
| Silent | A+ | Slow-setup builds gain the turn 1 breathing room they need |
| Defect | S | You can both channel Orbs and defend during the setup turn — stability on another level |
| Necrobinder | A+ | Opening summon deployment and defense both fit in turn 1 |
| Regent | A | Wider opening options make Star accumulation safer to launch |
Synergies
| Card / Relic | Reason |
|---|---|
| Black Star | Elite stability plus extra relics turns Elite hunting into a dominant strategy |
| Backpack | A 9-card Elite opening offers overwhelming choice |
| Gambling Chip | You can mulligan 7 cards to assemble the perfect opening hand |
Featured Builds
| Build | Character |
|---|---|
| Barricade Build | Ironclad |
| Corrosion Draw Build | Silent |
| Creative AI Build | Defect |
| Hybrid Orb Cycle Build | Defect |
| Star Stack Build | Regent |
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