
Snecko Eye
EventSharedスネッコアイ
Effect
混乱状態で戦闘を開始する
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Snecko Eye |
| Rarity | Ancient |
| Character | Common |
| Source | Dalv (Act 3) |
| Overall Tier | S |
Acquisition
An Ancient relic obtained as a choice from Dalv (Act 3). One of the options presented when you meet Dalv in Act 3. Extremely important as a final-act power-up.
Rating
Snecko Eye was one of the most beloved relics in Slay the Spire 1, and it retains top-tier status in STS2. You gain Confused, which randomizes card costs to 0-3 every turn, but your hand size increases by 2 (to 7), letting you prioritize the cards that rolled 0 cost.
The Math Behind Confused
- Expected cost is (0+1+2+3)/4 = 1.5 — so any card costing 2 or more averages a lower cost.
- Out of 7 cards in hand, roughly 1.75 are 0-cost on average (25% chance each).
- Because you prioritize 0-cost plays, actual average play cost is lower than 1.5.
- A cost-2 card becomes expected cost 1.5, a cost-3 card becomes expected cost 1.5 — higher-cost cards benefit more.
When to Take It
- If deck average cost is 1.5 or higher, taking it is basically correct.
- Avoid if you have many 0-cost cards (Shiv spam, Rage loops) — the cost-up risk is too high.
- You take it in Act 3 when deck direction is already set; if you've been collecting high-cost cards, take without hesitation.
- In decks with several Powers, 0-cost Power drops early create explosive setup.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | S+ | Heavy high-cost attacks and Powers going to 0 cost is devastating. Best synergy with Strength builds. |
| Silent | B | Decks full of Shivs or 0-cost cards actually suffer cost bumps. Poison/Power builds benefit, though. |
| Defect | S | High-cost Orb Powers dropping at 0 cost completes setup instantly. Outstanding with Creative AI. |
| Necrobinder | A+ | High-cost summon cards at 0 lets you swarm early. Also pairs well with Sacrifice effects. |
| Regent | A | Star-consumption cards complicate the call, but the hand-size bump is strong. Strongly recommended if many high-cost Forge cards. |
Synergies
| Card / Relic | Reason |
|---|---|
| High-cost cards in general | 25% chance to roll 0 on a cost-2/3 card dramatically boosts play frequency. |
| Power cards | Multiple high-cost Powers dropping at 0 cost deploys a full Power suite in one turn. |
| Gambling Chip | Redraw to dump cards that rolled expensive. |
| Runic Pyramid | Retain the hand and re-roll costs next turn for extreme burst potential. |
| Whisper Earring | More hand = more choice; extra draw further amplifies the payoff. |
| Huge Capsule | Build around Snecko Eye with high-cost cards and random relic to compound the effect. |
Common Pitfalls
- Confused re-randomizes cost "at draw time each turn." Cards retained via Retain are re-rolled too.
- X-cost cards are unaffected (display changes but energy usage is standard).
- Never take it with a 0-cost-centric deck — it only raises expected cost.
- Pairs excellently with Exhaust — luxuriate in firing off 0-cost high-cost Exhaust cards.
Featured Builds
| Build | Character |
|---|---|
| Wraith Form Exude Combo Build | Ironclad |
| Shiv Build | Silent |
| Discard Build | Silent |
| Corruption Draw Build | Silent |
| Creative AI Build | Defect |
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