
Ringing Triangle
ShopShared共鳴するトライアングル
Effect
戦闘時、最初のターンに手札をすべて保留する
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Ringing Triangle |
| Rarity | Shop |
| Character | Common |
| Acquisition | Shop purchase only |
| Overall Tier | C+ |
Rating
Ringing Triangle is a Shop relic that Retains your entire opening hand at the start of combat. You can carry unspent turn-1 cards into turn 2, which smooths out opening-energy shortages and opens up hand-planning options. It shines when you can't deploy a Power on turn 1 or when you want to bank an expensive card. The catch: only the opening hand gets retained, so later-combat value is essentially zero.
Character Ratings
| Character | Rating | Comment |
|---|---|---|
| Ironclad | C+ | Banking a heavy card into turn 2 helps thick decks |
| Silent | C | Already a strong hand manager, so retain matters less |
| Defect | B | Play a Power on turn 1, bank the rest for a loaded turn 2 |
| Necrobinder | C+ | Splits minion summons and attacks across two turns cleanly |
| Regent | C | Depends on opening composition; often too narrow to matter |
Synergies
| Card / Relic | Reason |
|---|---|
| Runic Pyramid | Opening retain plus permanent retain yields extreme hand flexibility |
| High-cost Powers | Bank a Power you can't afford turn 1 and deploy it on turn 2 |
| Lantern | Extra energy plus a loaded hand means a huge turn 2 |
Build Adoption
| Build | Character |
|---|---|
| Hybrid Orb Cycle Build | Defect |
| Star Stack Build | Regent |
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