
Pear
UncommonShared洋ナシ
Effect
取得時、最大HPが10増加する
Rating-
Basic Info
| Field | Detail |
|---|---|
| English Name | Pear |
| Rarity | Uncommon |
| Character | Common |
| Acquisition | Regular combat rewards and chests |
| Overall Tier | D+ |
Rating
Pear is an Uncommon relic that grants +10 Max HP on pickup. It plays like a stronger Strawberry — a solid baseline boost in the Uncommon slot. Max HP translates directly into survival across every fight and into larger rest-site heals. Still, because it does not affect combat directly, Uncommon rewards that improve fighting power are usually picked first. On HP-starved runs it is a lifeline with real value.
Character-Specific Ratings
| Character | Rating | Notes |
|---|---|---|
| Ironclad | D+ | Plenty of HP recovery tools, so the relative value of Max HP is lower |
| Silent | C | Silent's low Max HP makes +10 feel meaningful |
| Defect | D+ | Useful as a buffer when defense is shaky, but low priority |
| Necrobinder | D+ | A generic survival bump; other Uncommons are usually preferable |
| Regent | D+ | Simple durability increase, but combat-impacting relics beat it |
Synergies
| Card / Relic | Reason |
|---|---|
| Lizard Tail | Higher Max HP means a larger revive heal |
| Meat on the Bone | Raises the 50% HP threshold, giving more room to trigger the heal |
| Strawberry | Stacking fruit relics pushes Max HP high and secures a safety margin |
Featured Builds
| Build | Character |
|---|---|
| HP-Cost Build | Ironclad |
| Barricade Build | Ironclad |
| Defensive Reflect Build | Regent |
コミュニティ投票
コメント (0)
コメントはまだありません。最初のコメントを投稿してみましょう!
不適切なコメントは管理者が削除します