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Blood Vial

Blood Vial

CommonShared
血のガラス瓶
Effect

戦闘開始時、HPを2回復する

Rating-

Basic Info

Item Detail
English Name Blood Vial
Rarity Event
Character Common
Acquisition Event (random event)
Overall Tier C

Rating

Blood Vial is an Event relic that heals 2 HP at the start of every combat. 2 HP per fight is tiny, but across 30+ combats in a run it adds up to 60+ HP of healing — a quiet but steady boost to survival. The effect is modest compared to other relics and pick priority is low, but it's often available as a free event pickup, so it's rarely wrong to take. In builds short on healing or runs where HP management is tight, it can be more helpful than expected.

Per-Character Rating

Character Rating Comment
Ironclad C Stacks with Burning Blood healing, but the extra is barely noticeable
Silent C+ Low max HP makes the per-combat 2 matter more as it accumulates
Defect C In Block-centric decks with low incoming damage, the benefit is small
Necrobinder C Small ongoing healing eases HP management
Regent C Functions as minimum HP upkeep when healing is scarce

Synergies

Card / Relic Reason
Mango Max HP expansion plus combat healing stabilizes durability
Meal Ticket Stacking multiple healing sources simplifies HP management
Lizard Tail After-revive low HP benefits from steady 2-per-fight healing

Featured Builds

Build Character
HP Consumption Build Ironclad
Barricade Build Ironclad
Passive Doom Scale Build Necrobinder
Defensive Reflex Build Regent

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