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死霊化

Power|Common|死霊化
Rating--pt
死霊化
Normal3
死霊化
パワー
Normal Effect

霊体2を得る。ターン開始時、敏捷1を失う。

死霊化+
Upgraded3
死霊化+
パワー
Upgraded Effect

霊体3を得る。ターン開始時、敏捷1を失う。

Basic Info

  • Type: Power
  • Cost: 3
  • Effect: Gain 2 Intangible. At the start of each turn, lose 1 Dexterity.

Upgraded

  • Cost: 3
  • Effect: Gain 3 Intangible. At the start of each turn, lose 1 Dexterity.

Rating

Grants 2–3 Intangible with a Dexterity-loss downside each turn. Intangible reduces all damage taken to 1 for its duration — a near-invincibility buff. But the −1 Dex per turn chips away at Block efficiency over long fights. Footwork or Preemptive Strike can backfill Dex to offset the penalty. Best in decks that establish offense early and end fights fast, or decks running multiple Footworks to neutralize the Dex drain. Cost 3 is heavy — time its use carefully based on fight tempo. Upgraded to 3 Intangible, the defensive buff lasts even longer.

How to Use

  • Footwork (+2 Dex Power) offsets Wraith Form's Dex drain for about 2 turns.
  • Short-fight-focused decks end combat before Dex loss stacks — the downside barely matters.
  • Decks leaning heavily on Block with high Dex suffer most; deploy carefully.
  • Cost 3 is heavy — use it early or on Energy-flush turns.
  • Upgraded to 3 Intangible provides a stronger opening state. Prioritize upgrade to maximize Intangible's effect.

Synergies / Deck Types

  • Footwork: +2 Dex Power. Offsets Wraith Form's −1 Dex/turn drain — a near-mandatory pairing.
  • Preemptive Strike: cost-0 +3–4 Dex Skill. Casting every turn preserves Dex while Wraith Form drains it.
  • Shadow Meld: this turn, Block gained is doubled. Doubles reduced Block to keep defense intact.
  • Prepared: Retain Power. Improves overall deck stability so Wraith Form's downside doesn't derail combos.

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