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ダッシュ

Attack|Common|ダッシュ
Rating--pt
ダッシュ
Normal2
ダッシュ
アタック
Normal Effect

10ブロックを得る。10ダメージを与える。

ダッシュ+
Upgraded2
ダッシュ+
アタック
Upgraded Effect

13ブロックを得る。13ダメージを与える。

Basic Info

  • Type: Attack
  • Cost: 2
  • Effect: Deal 12 damage. The next Skill you play costs 0.

Upgraded

  • Cost: 2
  • Effect: Deal 16 damage. The next Skill you play costs 0.

Rating

An Attack that deals 12 damage (16 upgraded) while zeroing out the cost of your next Skill. Cost 2 is heavy, but the saved Skill cost makes the effective cost quite low. Freeing up Leg Sweep (cost 2) or Nightmare (cost 3) is hugely efficient. In Pinpoint decks, Dash → high-cost Skill → another Skill sets up discounts for Pinpoint. A versatile Attack worth considering in any Skill-heavy deck.

How to Use

  • Play it right before the high-cost Skill you want next. Dash → Leg Sweep effectively saves 2 Energy.
  • Dash → Nightmare (saving 3 cost) is extremely efficient, and the next turn's 3–4 copies of a key card can close games.
  • Dash → Blur totals 3 Energy for 12 (16) damage + 8 (11) Block + Block carryover — huge cost efficiency.
  • Upgraded to 16 damage, cost 2 for a free Skill + 16 damage is excellent.
  • Dash → Tactician (draw 6) gives a free hand refill at a massive discount.

Synergies / Deck Types

  • Leg Sweep / Nightmare: high-cost Skills. Freeing them with Dash saves significant Energy.
  • Blur: cost-1 Skill. Dash → Blur totals 2 Energy for 12–16 damage + Block + carryover.
  • Tactician: cost-1 draw-6 Skill. Freeing it with Dash is effectively free hand refill.
  • Pinpoint: cost decreases per Skill played this turn. Dash supplies one cheap Skill play while lowering Pinpoint's cost.

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