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フィニッシャー

Attack|Common|フィニッシャー
Rating--pt
フィニッシャー
Normal1
フィニッシャー
アタック
Normal Effect

このターンにプレイしたアタック1枚につき、6ダメージを与える。

フィニッシャー+
Upgraded1
フィニッシャー+
アタック
Upgraded Effect

このターンにプレイしたアタック1枚につき、8ダメージを与える。

Basic Info

  • Type: Attack
  • Cost: 1
  • Effect: Deal 6 damage for each Attack played this turn.

Upgraded

  • Cost: 1
  • Effect: Deal 9 damage for each Attack played this turn.

Rating

An explosive finisher that deals 6 (9 upgraded) damage per Attack played this turn. A required card in Shiv decks — launch 5–6 Shivs (0-cost Attacks) and Finisher lands for 30–54 damage. Blade Dance → 3–4 Shivs → Finisher can end boss fights in one turn. Innate/talent Attacks like Unseen Strike and Assassinate also count toward the tally, giving you a running start from turn 1. One of the most important Shiv-deck payoffs.

How to Use

  • Basic pattern: generate a lot of Shivs first, then close with Finisher. Play order is everything.
  • Blade Dance (discard, spawn 3–4 Shivs) → play all Shivs → Finisher is the go-to kill combo.
  • Innate talents like Unseen Strike or Assassinate start the Attack count at 1–2 for free each fight.
  • Cost 1 means you still have energy left after many Attacks, not a single blob turn.
  • Multi-hit Attacks (Dagger Spray's 2 hits) stack count well and feed the Finisher payoff.

Synergies / Deck Types

  • Blade Dance: discard, generate 3–4 Shivs. Blade Dance → Shiv spam → Finisher is the signature kill combo.
  • Infinite Blades: Power that spawns a Shiv at turn start. Every turn adds at least 1 Shiv to the count.
  • Dagger Spray: AoE 4×2 (6×2) Attack. 2 hits pad the count while also clearing hallway enemies.
  • Unseen Strike / Assassinate: innate exhaust Attacks. Each combat opens with 1–2 count already banked for efficient Finisher turns.

Deck Builds

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