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アクロバット

Skill|Common|アクロバット
Rating--pt
アクロバット
Normal0
アクロバット
スキル
Normal Effect

カードを3枚引く。1枚捨てる。

アクロバット+
Upgraded0
アクロバット+
スキル
Upgraded Effect

カードを4枚引く。1枚捨てる。

Basic Info

  • Type: Skill
  • Cost: 0
  • Effect: Draw 3 cards. Discard 1 card.

Upgraded

  • Cost: 0
  • Effect: Draw 4 cards. Discard 1 card.

Rating and Analysis

A Skill that generates exceptional advantage with 3 draws plus 1 discard at cost 0. It draws more cards than Prepared, resulting in net hand growth. Even after discarding Sly-holding cards, the large draw still produces advantage. When upgraded, you draw 4 and discard 1, effectively a net +3 hand size. The combo with Corrosive Wave is especially powerful, triggering the poison effect 3 times (4 times when upgraded) with a single play. It can also feed Flechettes' Skill reference, making it versatile across Skill-heavy decks.

How to Use

  • Cost 0 with 3 draws (4 when upgraded) is pure advantage. Useful from early to late game.
  • With Corrosive Wave (apply 3-4 poison to all enemies each draw this turn), one Acrobatics triggers poison 3-4 times.
  • Sends Sly cards like Flic Flac to the discard pile while drawing big, creating favorable situations.
  • Pairs well with Bullet Time turns — draw big first, then unload cost-0 cards en masse.
  • Combined with Memento Mori, the discarded card converts to damage.

Good Synergies

  • Corrosive Wave: Skill that applies AoE poison each time you draw this turn. Every draw from Acrobatics (3-4) triggers poison.
  • Flic Flac: Sly attack triggered by discards. Acrobatics' discard procs the AoE attack for extra damage.
  • Afterimage: Gain 1 Block each time you play a card. Even playing the cost-0 Acrobatics grants 1 Block.
  • Master Tactician: Power that applies Sly each Skill play. Since Acrobatics is reusable every turn, it stacks Sly easily.

Pick Priority

  • Act 1 early: Top priority. Strongest Common card. 3 draws at cost 0 is immediate value in any deck.
  • Act 1 late: Top priority. Works in Discard, Poison, and Shiv builds alike.
  • Act 2+: High priority. 1-2 copies in the deck is enough, but grab it on sight.
  • Boss reward: Medium priority. Doesn't appear as Common in boss rewards, but is always a pick candidate in card rewards.

Change History

Version Changes
v0.103.0 Rarity changed from Common to Uncommon

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