
Chosen Cheese
EventShared選ばれしチーズ
Effect
At the end of combat, gain 1 Max HP.
Rating-
Basic Info
| Field | Value |
|---|---|
| English name | Chosen Cheese |
| Rarity | Common |
| Character | Common |
| Acquisition | Common reward (normal combat or chest) |
| Overall tier | B-tier |
Rating
Chosen Cheese is a Common relic that raises Max HP by 1 after every combat. The per-fight increase is small, but across 20+ fights in a full run that's 20+ Max HP. Earlier acquisition means larger payoff — pick it up in Act 1 and by the endgame you've gained a significant HP pool. A quiet but reliable stability booster.
Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | B | Combined with HP recovery, survivability climbs sharply |
| Silent | A | For low-HP Silent, every point of Max HP matters extra |
| Defect | B | Steady HP padding |
| Necrobinder | B | Long-term survivability boost |
| Regent | B | Stable Max HP growth |
Synergies
| Card / Relic | Reason |
|---|---|
| Burning Blood | The more Max HP you have, the more value HP heals provide |
| Vine Bracelet | Stacking Max HP gains dramatically improves survivability |
| Centennial Puzzle | Extra HP makes the hit-for-draw effect safer to exploit |
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