
Stone Cracker
UncommonShared石のクラッカー
Effect
各戦闘開始時、山札にあるランダムなカード2枚を戦闘終了までアップグレードする
Rating-
Basic Info
| Field | Detail |
|---|---|
| English Name | Stone Cracker |
| Rarity | Uncommon |
| Character | Common |
| Acquisition | Uncommon reward (regular fights / chests) |
| Overall Tier | A |
Rating
Stone Cracker is an Uncommon relic that temporarily upgrades 2 random cards at the start of every fight. Previously it was Boss-only for 3 cards; now it fires every fight but for 2. Because it triggers every fight, the cumulative upside is huge, and even mob and Elite fights get a deck-quality boost. The 2 random cards are RNG, but a smaller deck raises the odds of hitting key cards. A great relic that consistently contributes every combat.
Character-Specific Ratings
| Character | Rating | Notes |
|---|---|---|
| Ironclad | A | Attack upgrades have a big impact, stabilizing per-fight damage |
| Silent | A | Poison card and Skill upgrades boost cross-fight reliability |
| Defect | A | Hitting a Power upgrade influences the whole fight |
| Necrobinder | A | Summon-card upgrades give deployment an edge |
| Regent | A | A key-card upgrade dramatically shifts fight quality |
Synergies
| Card / Relic | Reason |
|---|---|
| Deck compression in general | Fewer cards means higher chance of hitting key targets |
| High-cost cards | Cards with large upgrade deltas like Demon Form or Barricade pair well |
| Bottle-type relics | Bottled cards as upgrade targets enable strong opening plays |
Featured Builds
| Build | Character |
|---|---|
| Poison Build | Silent |
| High-Cost Orbit Build | Regent |
Changelog
| Version | Change |
|---|---|
| v0.103.0 | Now triggers every fight, changed to 2 card upgrades |
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