
Demon Tongue
RareIronclad自分のターンに初めてHPを失った時、その値に等しいHPを回復する
Basic Info
| Item | Detail |
|---|---|
| English Name | Demon Tongue |
| Rarity | Rare |
| Character | Ironclad |
| Acquisition | Rare combat rewards, chests |
| Overall Tier | S |
Rating
Demon Tongue is a relic that underpins Ironclad's self-damage builds from the ground up. The first HP payment each turn is cancelled, so powerful HP-cost cards like Hemokinesis and Offering effectively lose their downside.
Important: only the "first" HP payment per turn is covered. If you play multiple HP-cost cards in a single turn, the second and subsequent ones still cost HP as usual. That makes it key to spread HP-cost cards across turns at one-per-turn pacing. Still, being able to safely play Offering every turn dramatically boosts both deck cycle and output.
Even without a dedicated self-damage build, it works as insurance for cards like Flame Barrier and Brand that lose HP in combat. However, it goes dead in decks with few self-damage pieces, so pick priority depends heavily on deck direction.
Synergies
| Card / Relic | Reason |
|---|---|
| Hemokinesis | HP cost becomes effectively free, delivering safe high damage every turn |
| Offering | Energy gain and draw's HP cost are cancelled, making it a must-play every turn |
| Brand | Stack Strength buffs without the HP-cost downside |
| Searing Blow contract | Safely leverage HP-cost draw effects |
| Red Skull | Staying low-HP becomes easier, amplifying Strength +3 benefit |
Build Adoption
| Build | Character |
|---|---|
| Strength Build | Ironclad |
| Whirlwind Energy Build | Ironclad |
| HP Cost Build | Ironclad |
| Corrosion Draw Build | Silent |
| High-Cost Orbit Build | Regent |
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