
War Hammer
AncientSharedウォーハンマー
Effect
Whenever you kill an Elite, Upgrade 4 random cards.
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | War Hammer |
| Rarity | Ancient |
| Character | Common |
| Source | Tanx (Act 3) |
| Overall Tier | A |
Acquisition
Ancient relic obtained as a choice from Tanx (Act 3). One of the options presented when you meet Tanx in Act 3. Extremely important as a final-act power-up.
Rating
War Hammer is Tanx's Ancient relic that upgrades 4 random cards in the deck each time you defeat an elite. It aligns perfectly with elite-hunting routes: killing 2 elites upgrades 8 cards, 3 elites upgrades 12, dramatically raising overall deck quality. Random targets mean key cards might miss, but with 4 cards per kill the sample size is large. In routes that avoid elites it produces nothing, so judge based on map structure and your deck's elite performance.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | A+ | High damage makes elite kills easy, so the upgrade payoff is huge |
| Silent | A | Upgraded Poison cards double their stacking speed |
| Defect | A | Upgraded Orb cards gain Focus and improved generation |
| Necrobinder | A | Upgraded summon cards improve minion quality |
| Regent | A | Upgraded Star-related cards improve resource efficiency |
Synergies
| Card / Relic | Reason |
|---|---|
| Elite Hunting | Routes packed with elites maximize upgrade count |
| Black Star | Bonus elite rewards plus War Hammer doubles the payoff per elite kill |
| Thundering Conch | Stabilizes elite fights so you can safely stack upgrades |
Featured Builds
| Build | Character |
|---|---|
| Strength Build | Ironclad |
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