
Pendulum
CommonShared振り子
Effect
3ターンごとにカードを1枚引く
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Pendulum |
| Rarity | Common |
| Character | Common |
| Acquisition | Common reward (normal combat / treasure chest) |
| Overall Tier | C |
Rating
Pendulum is a Common relic that draws 1 extra card every 3 turns. Because the draw bonus fires on a stable interval, longer fights pile up cumulative advantage. The effect auto-triggers regardless of deck construction or playstyle, so it never rots, and it does at least a baseline job in any build. However, 1 card every 3 turns is a modest cadence, and short-burst decks barely feel the benefit.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | C | Long-fight builds leverage the steady extra draw |
| Silent | C+ | Combined with draw cards, hand rotation efficiency rises |
| Defect | C | Long-fight post-Power deployment lets the draw bonus pile up |
| Necrobinder | C | Works as a resource refill after minion deployment |
| Regent | C | Extra draw helps fast-cycling builds |
Synergies
| Card / Relic | Reason |
|---|---|
| Abacus | Each shuffle gives 6 Block — combined with Pendulum's draw, long fights stabilize |
| Unceasing Top | When you empty your hand, the every-3-turn draw refills resources |
| Runic Pyramid | Retains the extra draws into the next turn, doubling the draw's value |
Featured Builds
| Build | Character |
|---|---|
| Barricade Build | Ironclad |
| Exude Build | Ironclad |
| Wisp-Exude Combo Build | Ironclad |
| Discard Build | Silent |
| Grand Finale Build | Silent |
Changelog
| Version | Change |
|---|---|
| v0.103.0 | Rework: "Draw on shuffle" to "Draw 1 every 3 turns" |
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