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Parrying Shield

Parrying Shield

UncommonShared
パリィシールド
Effect

10以上のブロックを得た状態でターンを終了した場合、ランダムな敵1体に6ダメージを与える

Rating-

Basic Info

Item Detail
English Name Parrying Shield
Rarity Uncommon
Character All
Acquisition Regular combat rewards, treasure chests
Overall Tier D+

Rating

Parrying Shield deals 6 damage to an enemy at end of turn if you have 10+ Block. The 10-Block condition is easy to hit with a couple of Defends, but 6 damage back is far too small a reward. It contributes a little in Act 1 trash fights, but by late-Act and boss fights 6 damage is a rounding error. Defense-heavy decks trigger it every turn, but even with that, the accumulated damage is not enough to swing fights.

Character Ratings

Character Rating Comment
Ironclad D+ Block-stacking decks exist, but 6 damage is not a reason to target them
Silent D+ Block is abundant but the bonus damage is too small
Defect D+ Frost orbs meet the condition easily, but damage per trigger is insufficient
Necrobinder D Minions already deal enough damage, making this relic's effect tiny
Regent D+ Meeting the condition yields a return too small to matter in a fight

Synergies

Card / Relic Reason
Barricade Block stacks reliably every turn, but the damage contribution stays minor
Sturdy Clamp Carryover Block stabilizes the condition, but 6 damage is still underwhelming
Glacier High Block plus orb generation makes the condition easy

Featured Builds

Build Character
Barricade Build Ironclad
Defensive Reflect Build Regent

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