
Meal Ticket
CommonSharedお食事券
Effect
ショップを訪れるたび、HPを15回復する
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Meal Ticket |
| Rarity | Common |
| Character | Common |
| Acquisition | Normal combat reward / treasure chest |
| Overall Tier | A- |
Rating
A Common relic that heals 15 HP just for walking into a shop. Across a full Act you usually visit 2–3 shops, expecting around 30–45 HP of recovery. Another big perk: it makes picking Smith at rest sites much easier, so more card upgrades indirectly raise deck quality.
HP recovery isn't flashy, but it connects directly to run consistency. The earlier you pick it up the better — getting it early in Act 1 makes it one of the best value Common relics. It pairs well with routes that lean into shops, since healing while you shop is incredibly efficient.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | A | HP management is tight; shop healing frees rest sites for Smith. |
| Silent | A- | With a lower HP pool, extra healing is always welcome. |
| Defect | A- | Stable HP management leaves room for Power setups. |
| Necrobinder | A- | Offsets damage taken during minion deployment via shop heals. |
| Regent | B+ | Healing is nice, but Regent has fewer HP-management issues. |
Synergies
| Card / Relic | Reason |
|---|---|
| Membership Card | Half-price shopping alongside HP recovery maximizes shop value. |
| Bowler Hat | More gold incentivizes shop visits, which also means more heals. |
| Nutritious Soup | Multiple recovery sources let you dedicate almost every rest site to Smith. |
Featured Builds
| Build | Character |
|---|---|
| HP Spend Build | Ironclad |
| Creative AI Build | Defect |
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