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Meal Ticket

Meal Ticket

CommonShared
お食事券
Effect

ショップを訪れるたび、HPを15回復する

Rating-

Basic Info

Item Detail
English Name Meal Ticket
Rarity Common
Character Common
Acquisition Normal combat reward / treasure chest
Overall Tier A-

Rating

A Common relic that heals 15 HP just for walking into a shop. Across a full Act you usually visit 2–3 shops, expecting around 30–45 HP of recovery. Another big perk: it makes picking Smith at rest sites much easier, so more card upgrades indirectly raise deck quality.

HP recovery isn't flashy, but it connects directly to run consistency. The earlier you pick it up the better — getting it early in Act 1 makes it one of the best value Common relics. It pairs well with routes that lean into shops, since healing while you shop is incredibly efficient.

Per-Character Rating

Character Rating Comment
Ironclad A HP management is tight; shop healing frees rest sites for Smith.
Silent A- With a lower HP pool, extra healing is always welcome.
Defect A- Stable HP management leaves room for Power setups.
Necrobinder A- Offsets damage taken during minion deployment via shop heals.
Regent B+ Healing is nice, but Regent has fewer HP-management issues.

Synergies

Card / Relic Reason
Membership Card Half-price shopping alongside HP recovery maximizes shop value.
Bowler Hat More gold incentivizes shop visits, which also means more heals.
Nutritious Soup Multiple recovery sources let you dedicate almost every rest site to Smith.

Featured Builds

Build Character
HP Spend Build Ironclad
Creative AI Build Defect

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