
Mango
RareSharedマンゴー
Effect
取得時、最大HPが14増加する
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Mango |
| Rarity | Rare |
| Character | All |
| Acquisition | Rare rewards (combat, treasure) |
| Overall Tier | A |
Rating
Mango is a Rare relic granting max HP +14 on pickup. The effect doesn't hit combat directly, but the HP cushion enables risky map routes and consecutive elite fights — greatly increasing run flexibility. Rest-site heal scales with max HP too, so rest-site value rises indirectly. A simple but never-dead pickup that pays off on every character.
Character Ratings
| Character | Rating | Comment |
|---|---|---|
| Ironclad | A | HP management matters for this class — +14 is significant and supports aggressive builds |
| Silent | S | Silent has the lowest max HP, so +14 is an outstanding benefit |
| Defect | A | Stable durability increase — never dead in any build |
| Necrobinder | A | Huge margin for HP-cost cards, broadening build options |
| Regent | A | Long-fight stability jumps a tier, making risky picks easier to take |
Synergies
| Card / Relic | Reason |
|---|---|
| Lizard Tail | Higher max HP means more HP restored on revive |
| Meat on the Bone | Easier to manage the 50% HP threshold and land the post-combat heal |
| Blood Vial | Max HP boost plus per-combat heal compounds into better survival |
Featured Builds
| Build | Character |
|---|---|
| HP Loss Build | Ironclad |
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