
Lizard Tail
RareSharedトカゲのしっぽ
Effect
戦闘不能時、一度だけ最大HPの50%で復活する
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Lizard Tail |
| Rarity | Rare |
| Character | Common |
| Acquisition | Rare reward (elite fight / treasure chest) |
| Overall Tier | S |
Rating
Lizard Tail is an insurance relic that revives you once per run from a defeat, restoring 50% of max HP. It contributes nothing to damage or deck building directly, but it dramatically raises run survival. In close elite fights or boss battles, the presence or absence of this relic can decide whether a run succeeds.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | S | High HP means a bigger revive amount, making recovery easier |
| Silent | S | Low HP and high bust-risk make the insurance particularly valuable |
| Defect | S | Covers pre-setup accidents, letting you deploy Powers confidently |
| Necrobinder | S | Excellent insurance against pre-summon setup damage |
| Regent | S | Prevents setup-phase deaths, buying time to complete deck |
Synergies
| Card / Relic | Reason |
|---|---|
| Meat on the Bone | Post-revive HP management becomes easier, accelerating recovery |
| Burning Blood | Post-revive end-of-combat heal prepares you for the next fight |
| Pantograph | Even if you revive in a boss fight, HP 25 heal keeps the front line intact |
| Eternal Feather | Big rest-site heal after reviving enables quick recovery |
Featured Builds
| Build | Character |
|---|---|
| HP Consumption Build | Ironclad |
| Creative AI Build | Defect |
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