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Beating Remnant

Beating Remnant

RareShared
脈打つ亡骸
Effect

1ターンに失うHPは最大20までになる

Rating-

Basic Info

Item Detail
English Name Beating Remnant
Rarity Rare
Character Common
Acquisition Rare reward (normal combat / treasure chest)
Overall Tier C

Rating

Beating Remnant is a Rare relic that caps the damage you take in a single turn at 20 HP. It acts as a safety valve against lethal-level hits — even when Block fails to cover a turn, your HP won't suddenly evaporate. It's especially reassuring as insurance against the hardest-hitting Act 3 bosses and Elites. That said, in normal combats there are few moments where you'd actually take 20+ damage, and decks that reliably stack Block won't feel much benefit.

Per-Character Rating

Character Rating Comment
Ironclad C High HP pool and healing tools reduce the need for a safety net
Silent B Lower HP makes the cap on big hits genuinely reassuring
Defect C Frost orbs already provide Block, so the benefit is limited
Necrobinder C Minions soak a lot of damage, so big hits on the main body are rare
Regent C Strong Block generation makes this a low-priority pick

Synergies

Card / Relic Reason
Lizard Tail Prevents post-revive low HP from instantly dying, giving room to recover
Philosopher's Stone Caps damage from Strength-boosted enemy hits to 20, softening the downside
Roopa's Blood Serves as a critical safety net in builds that slash max HP

Featured Builds

Build Character
Strength Build Ironclad
HP Consumption Build Ironclad
Barricade Build Ironclad
Frost Orb Build Defect
Hybrid Orb Cycle Build Defect

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