
Storybook
AncientShared絵本
Effect
取得時、極光の炎を1枚デッキに追加する
Rating-
Overview
| Item | Details |
|---|---|
| English Name | Storybook |
| Rarity | Ancient |
| Character | Shared |
| Source | Ancient (from an Ancient being each Act) |
| Overall Tier | B |
Effect
On pickup, trigger a Story Event.
Rating & Analysis
Storybook is an Ancient relic that triggers a Story Event upon pickup. A special event unavailable through normal map progression occurs, offering the possibility of powerful cards, relics, or HP recovery as rewards. Event results are random so outcomes vary, but on average the rewards tend to be useful. When the event reward happens to fit your deck's direction it can be a great find, but when it doesn't, you may feel you should have chosen a different Ancient relic.
Character Ratings
| Character | Rating | Notes |
|---|---|---|
| Ironclad | B | Event rewards have the potential to transform the run. |
| Silent | B | If a rare card or relic is obtained through the event, the build can accelerate quickly. |
| Defect | B | Outcome quality varies by event, but bad results are uncommon. |
| Necrobinder | B | A Story Event grants an extra chance to strengthen the deck. |
| Regent | B | Functions as a reliable additional reward, though the ceiling is modest. |
Synergies
| Card / Relic | Reason |
|---|---|
| Other Ancient options | If a different Ancient relic is clearly stronger, pass on this one. |
| Filling deck gaps | Event rewards may supply elements the deck is currently missing. |
| Old Coin | Having Gold to spare lets you take paid choices in the event. |
Recommended Builds
| Build | Character |
|---|---|
| HP Consumption Build | Ironclad |
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