
Strike Dummy
CommonSharedストライク・ダミー
Effect
名前に「ストライク」を含むカードは追加で3ダメージを与える
Rating-
Basic Info
| Item | Detail |
|---|---|
| English Name | Strike Dummy |
| Rarity | Common |
| Character | Common |
| Acquisition | Normal combat reward / treasure chest |
| Overall Tier | B- |
Rating
A Common relic that grants +3 damage to Strike-type cards. Since the starter deck holds 4-5 Strikes, there's a measurable damage bump early on, but Strikes are prime removal targets as the run progresses, so long-term value drops off. Pick it up early in Act 1 and the path becomes easier, but acquired in Act 2 or later it's largely meaningless.
Per-Character Rating
| Character | Rating | Comment |
|---|---|---|
| Ironclad | C+ | The combo with Perfected Strike is interesting, but practical value is limited. |
| Silent | C | Silent wants Strikes removed ASAP, so the benefit is short-lived. |
| Defect | C | Low dependence on Strikes, so priority is bottom-tier. |
| Necrobinder | C | Wants to prioritize minion cards over Strikes, so it doesn't mesh. |
| Regent | C | Many builds swap Strikes out, limiting the payoff. |
Synergies
| Card / Relic | Reason |
|---|---|
| Perfected Strike | Builds that keep Strikes benefit mutually, creating a niche but strong setup. |
| Twin Strike | 2-hit attack applies +3 twice for effectively +6 damage. |
| Pommel Strike | Boosts a Strike with built-in draw, elevating its value as an early-game generalist card. |
Featured Builds
| Build | Character |
|---|---|
| Feel No Pain Build | Ironclad |
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