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ネクロバインダー

ネクロバインダー

Necrobinder

Neurosurge

Power|Common|ニューロサージ
Rating--pt
Neurosurge
Normal0
Neurosurge
パワー
Normal Effect

Gain 3 energy. Draw 2 cards. At the start of each turn, apply 3 Decay to yourself.

Neurosurge+
Upgraded0
Neurosurge+
パワー
Upgraded Effect

エナジーを4得る。カードを2枚引く。あなたのターン開始時、自分に破滅を3付与する。

Basic Info

  • Type: Power
  • Cost: 0
  • Effect: Gain 3 energy. Draw 2 cards. At the start of each turn, apply 3 Decay to yourself.

Rating

A 0-cost Power that hands out 3 energy and 2 cards on the spot — a massive resource-acceleration burst. The drawback is 3 self-Decay per turn, so self-damage will pile up and HP becomes a management problem.

On the play turn you instantly get 3 energy + 2 draws, which means you can fire off Entomb (4-cost), Doomsday (3-cost), or other big plays immediately. Long fights punish you hard because the 3 self-Decay per turn keeps accumulating, so this Power pairs best with aggressive, fast-finish strategies.

Rating: A-tier (instant 3 energy + 2 draws for 0 cost, at the price of recurring self-damage)

How to Use

  • Drop it on a turn where you want to chain big plays (Entomb, Doomsday, etc.)
  • Aim for a fast finish because the 3 self-Decay per turn accumulates dangerously
  • Rites of the Departed (Exude a hand card, gain Intangible) pairs well for blunting the self-damage on key turns
  • If the fight looks like it will drag, play Neurosurge early while HP is still full

Synergies / Deck Types

  • Entomb: Neurosurge's 3 energy + base 3 = 6 energy, enough to pay for 4-cost Entomb with room to spare
  • Doomsday: 3 energy lets you play Doomsday (3 cost) the same turn you drop Neurosurge
  • Rites of the Departed: 2-cost Exude-a-card into Intangible; Neurosurge's energy funds extra actions after
  • Reap: plenty of leftover energy to fire Reap (3 cost) alongside other plays

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