
アイアンクラッド
Ironclad
挑発
Normal1Gain 7 Block. Apply 1 Weak.
Upgraded1ブロックを8得る。すべての敵に弱体2を与える。
Basic Info
- Type: Skill
- Cost: 1
- Effect: Gain 7 Block. Apply 1 Weak.
Upgraded
- Cost: 1
- Effect: Gain 8 Block. Apply 2 Weak.
Rating
A Cost 1 skill that grants 7 Block (8 upgraded) and applies 1 Weak (2 upgraded) simultaneously — an exceptional all-rounder combining defense and debuff. In Weak-synergy decks, it simultaneously triggers Cruel's draw, Dismantle's double hit, Ruthlessness's bonus damage, and Giant's damage-cut condition. Upgraded applies 2 Weak, further elevating its value to Weak decks. Cost 1 delivering both Block and status effect makes its pick priority among the highest of Ironclad's skills.
How to Use
Early in a Weak-synergy deck, apply Weak while securing Block. With Cruel in play, Provoke triggers a draw too, yielding "1 Cost for Block + Weak + draw" — absurd efficiency. Combined with Giant (50% damage cut from Weak enemies), it balances offense and defense. Stacking Weak with multiple applicators (Bash, Tremor, Provoke) quickly maxes Weak for Dismantle and Thug damage peaks. Upgraded 2 Weak forms the core of Weak decks, enabling reliable per-turn Weak application.
Synergies / Deck Types
- Cruel: Power drawing on Weak application. Every Provoke grants Block + Weak + draw simultaneously.
- Dismantle: Attack hitting twice against Weak enemies. Apply Weak with Provoke, then Dismantle for big damage.
- Ruthlessness: Power dealing bonus damage to Weak enemies. Provoke's Weak boosts all Attack damage by 25-50%.
- Giant: Skill with 50% damage cut from Weak enemies. Use Giant right after Provoke's Weak application.
- Bash: Weak 2-3 applicator starter card. Combined with Provoke, Weak stacks pile up quickly.
Change Log
| Version | Changes |
|---|---|
| v0.100.0 | Vulnerable 2(3) → 3(4) |